by Iain on May 27, 2009
Interesting piece in Wired that pushes two of my buttons:
- Games and scoring in everyday life
- Making email better and more strategic / thoughtful
There’s some similarities with this talk I did at Playful last year about scores.
I’m mega-pumped at the moment about injecting game rewards and strategy into everything. So I was excited when I spotted this piece about What GTA Can Teach Us About Connecting with Consumers yesterday. It’s almost 80 charts and it’s less about scoring and more about environment and interaction, but there’s some great stuff in there. I especially love the notion of ‘Embracing the Glitch’…
Thanks to PSFK for the link to the Wired article.